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Pearson BTEC Level 3 National Extended Diploma in Creative Media Practice (Games)

Level 3
Full-Time
22/23
60346656_GD
Pearson logo

Overview

The Creative Media Practice (Games) course is all about hands-on game development. Students design and create games using industry standard software such as 3DS Max/ Maya and the amazing Unreal Engine. This course is all about applying the knowledge you learn, using the programming skills and the 3D Modelling & Texturing skills, to develop creative and engaging content for a game.

The computer games industry is the biggest entertainment market in the world, but only the best games make it big. During this course you will study the key game design principles and theories that underpin the development of successful games.

And it’s not just games!

The software and skills developed in this course can be applied to VFX in the film and animation industry, as well as for the Web.

Where is the content for the Metaverse going to come from? People like you are going to create it.
There is an endless quest for creative content, films, animation and social media all need creative and talented people to develop that content. Do you want to be part of the next iRevolution?

Take your first step with this course.

Equivalent to 3 A’ Levels

2 years full time

Learners taking this qualification will study two mandatory learning and teaching module:

A Exploring and Developing Creative Media Skills (Year 1)

B Advancing Creative Practice (Year 2)

This qualification has been designed to enable and encourage multidisciplinary practice and integration of all the relevant skills that learners want to develop. Technical skills have been expressed through the following categories to allow for development and integration of skills across practices, including skills used across games design practice:

  • Moving image
  • Character environment
  • Experience
  • Sound
  • Text

Skills are developed through teaching and learning modules and synthesised through projects, producing outcomes for assessment. Learners can also choose to undertake an optional Level 4 assessment unit Critical Self-Appraisal.

To deepen and refine students’ skills over time, this course has been designed to ensure exposure to teaching and learning approaches that challenge learners. This is supported by the five mandatory areas of content, which are common to both modules and which are developed to give learners valuable transferable skills. The five content areas are:

  • informing ideas
  • problem solving
  • technical skills
  • professional practice
  • communication

Learners taking this qualification will study two mandatory learning and teaching module:

  • Exploring and Developing Creative Media Skills
  • Advancing Creative Practice

This qualification has been designed to enable and encourage multidisciplinary practice and integration of all the relevant skills that learners want to develop. Technical skills have been expressed through the following categories to allow for development and integration of skills across practices, including skills used across games design practice:

  • Moving image
  • Character environment

  • Unit : Exploring and Developing Creative Media Skills
  • Unit : Advancing Creative Practice

Four GCSEs grade C or above or equivalent preferably in relevant creative subjects. Entry is subject to a successful interview with the course co-ordinator.

The course is assessed by 100% coursework. (No exams)

Year 1

A - Exploring and Developing Creative Media Skills

A1 Skills Development

A2 Creative Project

Year 2

B - Advancing Creative Practice

B1 Personal Progression

B2 Creative Industry Response.

Learners must complete all four assessment units and achieve a Pass grade or above in each assessment criterion.

The Pearson BTEC Level 3 National Extended Diploma in Creative Media Practice (Games) is graded using an overall qualification grading of PPP to D*D*D*, attracting UCAS points in the same way as A Level grades.

Upon successful completion of this qualification learners may progress to higher education courses such as our ownFoundation Degree in Visual Media Arts (validated by The Open University) (validated by The Open University) Games pathway at South West College. It also supports progression to apprenticeships or employment in the creative media sector.

To deepen and refine students’ skills over time, this course has been designed to ensure exposure to teaching and learning approaches that challenge learners. This is supported by the five mandatory areas of content, which are common to both modules and which are developed to give learners valuable transferable skills. The five content areas are: informing ideas problem solving technical skills professional practice communication This qualification has been designed to enable and encourage multidisciplinary practice and integration of all the relevant skills that learners want to develop. Technical skills have been expressed through the following categories to allow for development and integration of skills across practices, including skills used across games design practice: Moving image Character environment Experience Sound Text Skills are developed through teaching and learning modules and synthesised through projects, producing outcomes for assessment. Learners can also choose to undertake an optional Level 4 assessment unit Critical Self-Appraisal.

2 Available Sessions

*The fees quoted are per annum and are payable for each year of the course’s duration.

enniskillen

Full-Time

P3656EF10B

Session Code

2 Year(s)

Duration

Further Education

Mode of Study

15

Hours per Week

34

Number of Weeks

Interview Required

22/23

Academic Year

01/09/2022

Start Date

Subject to Timetable

Day/s

Total Full Fee N/A

Total Concessionary Fee N/A

Full Fee Breakdown

**Concession Fee Breakdown

Fees Payable Each Year

**Am I eligible for concessionary fees?

omagh

Full-Time

P3656OF10B

Session Code

2 Year(s)

Duration

Further Education

Mode of Study

15

Hours per Week

34

Number of Weeks

Interview Required

22/23

Academic Year

01/09/2022

Start Date

Subject to Timetable

Day/s

Total Full Fee N/A

Total Concessionary Fee N/A

Full Fee Breakdown

**Concession Fee Breakdown

Fees Payable Each Year

**Am I eligible for concessionary fees?

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